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Also the tieried skil system is still in, two of the races haven't been tested yet and neither has the endgame.
Does not bode well.
On the other hand if you are only given a set amount of skill points ever, it will affect how people plan out their builds.
@Willd in GW2 there never had any skill trainers, so I'm not sure I get your point about gathering skills, though you have reiterated it This is the change that I object to, quoted from the WIKI
"For utility skills, 5 skills in a tier must be purchased to unlock the next higher tier; for elite skills, 2 skills from the first tier must be purchased to unlock the second tier. "
So even if there is only 1 skill in the tier that makes sense for my build, I still must squander my skill points on skills I do not intend to use in order to unlock the skill I need. It amounted to a nerf of the build I had for Tam in beta 1
The bigger thing to worry about seems to be how you spend Trait points. If you change your mind about your build, there is a charge to reassign your trait points. You only get 70 Trait points, so you will only be able to max 2 trait lines
If there's going to be enough skill points to go around, then I find it pointless to make people grind for certain skills.